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Diffstat (limited to 'src/functors/lattice/blockLatticeIntegralF3D.h')
-rw-r--r-- | src/functors/lattice/blockLatticeIntegralF3D.h | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/src/functors/lattice/blockLatticeIntegralF3D.h b/src/functors/lattice/blockLatticeIntegralF3D.h new file mode 100644 index 0000000..9f996e3 --- /dev/null +++ b/src/functors/lattice/blockLatticeIntegralF3D.h @@ -0,0 +1,118 @@ +/* This file is part of the OpenLB library + * + * Copyright (C) 2012-2017 Lukas Baron, Mathias J. Krause, + * Albert Mink, Adrian Kummerlaender + * E-mail contact: info@openlb.net + * The most recent release of OpenLB can be downloaded at + * <http://www.openlb.net/> + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public + * License along with this program; if not, write to the Free + * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. +*/ + +#ifndef BLOCK_LATTICE_INTEGRAL_F_3D_H +#define BLOCK_LATTICE_INTEGRAL_F_3D_H + +#include "functors/genericF.h" +#include "blockBaseF3D.h" +#include "geometry/blockGeometry3D.h" +#include "blockLatticeLocalF3D.h" +#include "blockGeometryFaces3D.h" +#include "integral/blockIntegralF3D.h" +#include "indicator/blockIndicatorBaseF3D.h" +#include "functors/analytical/indicator/smoothIndicatorBaseF3D.h" + +/** Note: Throughout the whole source code directory genericFunctions, the + * template parameters for i/o dimensions are: + * F: S^m -> T^n (S=source, T=target) + */ + +namespace olb { + + +template<typename T, typename DESCRIPTOR> class BlockLattice3D; +template<typename T> class BlockIndicatorF3D; +template<typename T, typename DESCRIPTOR> class BlockLattice3D; + +/// BlockL1Norm3D returns componentwise the l1 norm +template <typename T, typename DESCRIPTOR> +class BlockL1Norm3D final : public BlockLatticeF3D<T,DESCRIPTOR> { +protected: + BlockLatticeF3D<T,DESCRIPTOR>& _f; + BlockGeometry3D<T>& _blockGeometry; + int _material; +public: + BlockL1Norm3D(BlockLatticeF3D<T,DESCRIPTOR>& f, BlockGeometry3D<T>& blockGeometry, int material); + bool operator() (T output[], const int input[]) override; +}; + + +/// BlockL223D returns componentwise the squared l2-norm +template <typename T, typename DESCRIPTOR> +class BlockL223D final : public BlockLatticeF3D<T,DESCRIPTOR> { +protected: + BlockLatticeF3D<T,DESCRIPTOR>& _f; + BlockGeometry3D<T>& _blockGeometry; + int _material; +public: + BlockL223D(BlockLatticeF3D<T,DESCRIPTOR>& f, + BlockGeometry3D<T>& blockGeometry, + int material); + bool operator() (T output[], const int input[]) override; +}; + + +/// functor to get pointwise phys force acting on a indicated boundary on local lattice +template <typename T, typename DESCRIPTOR> +class BlockLatticePhysDrag3D final : public BlockLatticePhysF3D<T,DESCRIPTOR> { +private: + BlockIndicatorF3D<T>& _indicatorF; + BlockGeometryFaces3D<T> _facesF; + BlockLatticePhysBoundaryForce3D<T,DESCRIPTOR> _pBoundForceF; + BlockSum3D<T> _sumF; + + const T _factor; +public: + BlockLatticePhysDrag3D(BlockLatticeStructure3D<T,DESCRIPTOR>& blockLattice, + BlockIndicatorF3D<T>& indicatorF, + const UnitConverter<T,DESCRIPTOR>& converter); + bool operator() (T output[], const int input[]) override; +}; + + +/// functor to get pointwise phys force acting on a indicated boundary on local lattice +/** + * see: Caiazzo, Junk: Boundary Forces in lattice Boltzmann: Analysis of MEA + */ +template <typename T, typename DESCRIPTOR> +class BlockLatticePhysCorrDrag3D final : public BlockLatticePhysF3D<T,DESCRIPTOR> { +private: + BlockIndicatorF3D<T>& _indicatorF; + BlockGeometryFaces3D<T> _facesF; + BlockLatticePhysCorrBoundaryForce3D<T,DESCRIPTOR> _pBoundForceF; + BlockSum3D<T> _sumF; + + const T _factor; +public: + BlockLatticePhysCorrDrag3D(BlockLatticeStructure3D<T,DESCRIPTOR>& blockLattice, + BlockIndicatorF3D<T>& indicatorF, + const UnitConverter<T,DESCRIPTOR>& converter); + bool operator() (T output[], const int input[]) override; +}; + + +} // end namespace olb + +#endif |