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path: root/interacticle/visual/box.py
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from OpenGL.GL import *

class WireBox:
    def __init__(self, size):
        self.x0 = 0
        self.x1 = size
        self.y0 = 0
        self.y1 = size
        self.z0 = 0
        self.z1 = size

    def setup(self):
        pass

    def update(self):
        pass

    def shutdown(self):
        pass

    def display_decoration(self, uniform):
        glUniform3fv(uniform['color'], 1, [0.6,0.6,0.6])
        glBegin(GL_LINE_STRIP)
        glVertex(self.x0, self.y0, self.z0)
        glVertex(self.x0, self.y1, self.z0)
        glVertex(self.x0, self.y1, self.z1)
        glVertex(self.x0, self.y0, self.z1)
        glVertex(self.x0, self.y0, self.z0)
        glEnd()
        glBegin(GL_LINE_STRIP)
        glVertex(self.x1, self.y0, self.z0)
        glVertex(self.x1, self.y1, self.z0)
        glVertex(self.x1, self.y1, self.z1)
        glVertex(self.x1, self.y0, self.z1)
        glVertex(self.x1, self.y0, self.z0)
        glEnd()
        glBegin(GL_LINE_STRIP)
        glVertex(self.x0, self.y0, self.z1)
        glVertex(self.x1, self.y0, self.z1)
        glVertex(self.x1, self.y1, self.z1)
        glVertex(self.x0, self.y1, self.z1)
        glVertex(self.x0, self.y0, self.z1)
        glEnd()
        glBegin(GL_LINE_STRIP)
        glVertex(self.x0, self.y0, self.z0)
        glVertex(self.x1, self.y0, self.z0)
        glVertex(self.x1, self.y1, self.z0)
        glVertex(self.x0, self.y1, self.z0)
        glVertex(self.x0, self.y0, self.z0)
        glEnd()
        glBegin(GL_LINE_STRIP)
        glVertex(self.x0, self.y0, self.z0)
        glVertex(self.x1, self.y0, self.z0)
        glVertex(self.x1, self.y0, self.z1)
        glVertex(self.x0, self.y0, self.z1)
        glVertex(self.x0, self.y0, self.z0)
        glEnd()
        glBegin(GL_LINE_STRIP)
        glVertex(self.x0,self.y1,self.z0)
        glVertex(self.x1,self.y1,self.z0)
        glVertex(self.x1,self.y1,self.z1)
        glVertex(self.x0,self.y1,self.z1)
        glVertex(self.x0,self.y1,self.z0)
        glEnd()

    def display_window(self, uniform):
        pass