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author | Adrian Kummerlaender | 2022-09-21 22:03:22 +0200 |
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committer | Adrian Kummerlaender | 2022-09-21 22:03:22 +0200 |
commit | a49886ba29d0f28d3d4fe562a935defdaeb7a738 (patch) | |
tree | 188eecfd696a2a3113e8e5a20f47d9374beb48bc /ldc_3d_gl_interop.py | |
parent | 8c207f1424f8865d7e9af990326000b3dc733db4 (diff) | |
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Diffstat (limited to 'ldc_3d_gl_interop.py')
-rw-r--r-- | ldc_3d_gl_interop.py | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/ldc_3d_gl_interop.py b/ldc_3d_gl_interop.py index 130d8ec..575dc72 100644 --- a/ldc_3d_gl_interop.py +++ b/ldc_3d_gl_interop.py @@ -13,7 +13,6 @@ from OpenGL.GLUT import * from OpenGL.GL import shaders from utility.projection import Projection, Rotation -from utility.opengl import MomentsVertexBuffer from utility.mouse import MouseDragMonitor, MouseScrollMonitor lattice_x = 64 @@ -117,8 +116,10 @@ fragment_shader = shaders.compileShader(""" in vec3 color; +layout(location = 0) out vec4 frag_color; + void main(){ - gl_FragColor = vec4(color.xyz, 0.0); + frag_color = vec4(color.xyz, 0.0); }""", GL_FRAGMENT_SHADER) particle_program = shaders.compileProgram(particle_shader, fragment_shader) |