Age | Commit message (Expand) | Author |
2020-06-20 | Deprecate MomentsVertexBuffer | Adrian Kummerlaender |
2020-06-20 | Fix usage of MomentsTexture in volumetric examples | Adrian Kummerlaender |
2020-06-19 | Use lattice-internal moments buffer for particles | Adrian Kummerlaender |
2020-06-19 | Use OpenCL buffer to access moments in streamline impl | Adrian Kummerlaender |
2019-12-31 | Improve SDF rendering quality, performance | Adrian Kummerlaender |
2019-12-28 | Adapt existing channel example to new SDF-based rendering and voxelization | Adrian Kummerlaender |
2019-12-27 | Add SDF-based grid fin example | Adrian Kummerlaender |
2019-10-08 | Improve mouse monitoring, add 3d view shift support | Adrian Kummerlaender |
2019-10-08 | Play around with 2d streamlines | Adrian Kummerlaender |
2019-09-25 | Use floats for texture storage, test curl visualization | Adrian Kummerlaender |
2019-09-22 | Move Projection, Rotation into separate module | Adrian Kummerlaender |
2019-09-22 | Extract projection, add zoom support | Adrian Kummerlaender |
2019-09-22 | Enable mouse-based view rotation | Adrian Kummerlaender |
2019-09-21 | Extract GL moments, particle buffers and add texture buffer | Adrian Kummerlaender |
2019-09-14 | Randomly sample initial particle ages | Adrian Kummerlaender |
2019-09-13 | Add 3d lid driven cavity OpenGL visualization | Adrian Kummerlaender |
2019-09-06 | Add a fun little fake bonfire _simulation_ | Adrian Kummerlaender |
2019-09-04 | Reset stuck particles to starting position | Adrian Kummerlaender |
2019-08-30 | Start to use vectorizable indexing for material initialization | Adrian Kummerlaender |