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2022-02-06Replace deprecated gl_FragColorHEADmasterAdrian Kummerlaender
2022-02-06Fix pkgs sourceAdrian Kummerlaender
2021-01-30Update build environmentAdrian Kummerlaender
2020-03-28Add READMEAdrian Kummerlaender
2020-03-28Draw spheres in correct sizeAdrian Kummerlaender
…using billboarding.
2020-03-27Reenable 2D supportAdrian Kummerlaender
2020-03-27Start tidying up new featuresAdrian Kummerlaender
2020-03-27Add wire box, enable depth testingAdrian Kummerlaender
2020-03-27Fake spheres using point sprite shadingAdrian Kummerlaender
2020-03-26Prototype port to 3DAdrian Kummerlaender
What is it with OpenCL @ GPU and arrays of 3-dimensional vectors?! Luckily I vaguely remembered encountering this problem before when implementing my OpenCL LBM code but why on earth is the compiler not warning about this? I guess the underlying reason has to do with the data alignment requirements on the GPU but still...
2020-03-25Add example for random initial velocitiesAdrian Kummerlaender
2020-03-25Extract visualization setup into moduleAdrian Kummerlaender
2020-03-25Move everything into main functionAdrian Kummerlaender
2020-03-24Update plot-only program to use moduleAdrian Kummerlaender
2020-03-24Separate classes into modulesAdrian Kummerlaender
2020-03-24Play around with colorsAdrian Kummerlaender
2020-03-24Fix process termination problemAdrian Kummerlaender
2020-03-24Fade between updated plotsAdrian Kummerlaender
Process pool doesn't seem to kill its processes on shutdown. What is this crap?
2020-03-24Use modern OpenGL for displaying the plot textureAdrian Kummerlaender
2020-03-23Plot and display histogram on textureAdrian Kummerlaender
Hacked together but works well enough for demonstration
2020-03-23Add some structure to view implementationAdrian Kummerlaender
2020-03-22Extract hard sphere gas from particle playgroundAdrian Kummerlaender