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authorAdrian Kummerlaender2019-02-22 22:24:30 +0100
committerAdrian Kummerlaender2019-02-22 22:24:30 +0100
commit9779fd7484f7af6d10ae28ca3763c6d938c341e3 (patch)
tree715245275169857f70d07d516bb0bc41e14fff45 /src/shader/code/vertex.glsl
parentf0b536ac93b3a9a49dfff8a7637f09b153a3b955 (diff)
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Tidy up wall drawing and geometry initialization
Diffstat (limited to 'src/shader/code/vertex.glsl')
-rw-r--r--src/shader/code/vertex.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader/code/vertex.glsl b/src/shader/code/vertex.glsl
index 52d9403..69bbaef 100644
--- a/src/shader/code/vertex.glsl
+++ b/src/shader/code/vertex.glsl
@@ -10,7 +10,7 @@ out VS_OUT {
uniform uint nX;
uniform uint nY;
-const float displayAmplifier = 50.0;
+const float displayAmplifier = 10.0;
float unit(float x) {
return 1.0/(1.0+exp(-x));