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path: root/channel_3d_volumetric_rendering_gl_interop.py
AgeCommit message (Expand)Author
2022-09-21Replace deprecated gl_FragColorHEADmasterAdrian Kummerlaender
2020-06-20Fix usage of MomentsTexture in volumetric examplesAdrian Kummerlaender
2020-06-19Remove unnecessary particle importAdrian Kummerlaender
2019-12-31Improve SDF rendering quality, performanceAdrian Kummerlaender
2019-12-28Adapt existing channel example to new SDF-based rendering and voxelizationAdrian Kummerlaender
2019-10-08Improve mouse monitoring, add 3d view shift supportAdrian Kummerlaender
2019-09-25Use floats for texture storage, test curl visualizationAdrian Kummerlaender
2019-09-23Implement basic diffusive lighting in volumetric raytracerAdrian Kummerlaender
2019-09-22Move Projection, Rotation into separate moduleAdrian Kummerlaender
2019-09-22Extract projection, add zoom supportAdrian Kummerlaender
2019-09-22Enable mouse-based view rotationAdrian Kummerlaender
2019-09-22Rotate around initial Z-axisAdrian Kummerlaender
2019-09-21Fix namingAdrian Kummerlaender
2019-09-21Fix ray calculationAdrian Kummerlaender
2019-09-21Play around with volumetric rendering using ray marchingAdrian Kummerlaender